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Oasis

Oasis a 3D action adventure puzzle game · By angrycomputernerd

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Recent updates

Change log
17-dEB-18 Fixed saving and loading. Added some visual updates to the scenes. Finished in game audio and graphics control...
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In this video I talk about changes specific to the gamepad and joystick movement.
started by angrycomputernerd Mar 12, 2018
147 views
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For now on I'm going to be releasing video developer logs to chronicle the development of Oasis. I'll try to keep them p...
started by angrycomputernerd Mar 10, 2018
168 views
No replies yet
Fixed a bug causing the player to be hit by dead enemy weapons. Added a few more enemies to the endless desert zone.
started by angrycomputernerd Mar 04, 2018
119 views
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The open world feature was just too heavy for a game that's supposed to be geared towards low end machines. The terrains...
started by angrycomputernerd Mar 03, 2018
142 views
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Still working on this daily. I'm in the process of crafting the terrain for the world which is 25,000 meters so far. It'...
started by angrycomputernerd Mar 02, 2018
125 views
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A rough draft of the starting zones terrain is now complete. Everything is stitched together and seamless. No more holes...
started by angrycomputernerd Feb 28, 2018
116 views
No replies yet
All three major operating systems have builds now. The next phase of the project is level design and beautification. Tim...
started by angrycomputernerd Feb 27, 2018
156 views
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Fixes ** Player health and energy now saves and loads properly. Enemy health and position now save and load properly. En...
started by angrycomputernerd Feb 26, 2018
134 views
No replies yet
The game is now one seamless open world. Don't mind the holes in the terrain and unfinished areas. I still have a lot of...
started by angrycomputernerd Feb 24, 2018
97 views
No replies yet
More details have been added to the Endless Desert zone. Each day I'm adding a little more. I'm expecting the zone desig...
started by angrycomputernerd Feb 23, 2018
114 views
No replies yet
Menus and day cycle are now functional and working properly. I still have some visaul updates to do to the menus.
started by angrycomputernerd Feb 21, 2018
119 views
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Added in a day and night cycle. It's really fast at the moment but I still have some work to do get the timing correct.
started by angrycomputernerd Feb 21, 2018
100 views
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I've added in some details and textured out more of the zone. It's a small step but progress is being made.
started by angrycomputernerd Feb 20, 2018
107 views
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The quest and inventory system has been added in. There is still work to be done and I need to update the introduction t...
started by angrycomputernerd Feb 19, 2018
146 views
No replies yet
I did a big update to the menu visuals. I also fixed a few bug with saving and loading.
started by angrycomputernerd Feb 17, 2018
121 views
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Title says it all.
started by Gemi6 Jan 31, 2019
116 views
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This is just a little update. I'm currently working on funding the project. Now I have a playable development demo the n...
started by angrycomputernerd Apr 07, 2018
161 views
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I decided to start doing a series of video logs. This is actually the 4th in the series but I'll keep them posted here r...
started by angrycomputernerd Mar 28, 2018
99 views
No replies yet
You should probably add an arrow that points target you must visit.. Man, I was looking for like 20 minutes for one ques...
started by Gemi6 Mar 15, 2018
1 reply
146 views